Prototype first
Our mobile years made us quick on our feet. We turn ideas into something playable early, try them as a team and build on the ones that work.
The studio
An independent game studio from Istanbul. Since 2020 we have been making the games we love to play.
Our story
Boom Games began in Istanbul in 2020 with a handful of game makers and one shared belief: the best games come from people who genuinely love playing them.
We spent our first years in the fast lane of mobile, shipping more than 200 hyper-casual and hybrid-casual games. Carving wood with a flip of a chisel, drawing paths for bullets, stacking pizzas and bagging groceries. Every one of them taught us something about clarity, feel and the tiny moments that make a player smile.
Today we put all of that into games with more room to breathe: premium games for PC, made with care and a lot of heart.
The journey
Every stage made us better at one thing: finding the fun, then polishing it until it shines.
A small team in Istanbul with a big love for games, and a simple rule: make what we'd play ourselves.
Fast ideas, fast prototypes, honest data. We learned to find the fun quickly, and to let go of what wasn't working even quicker.
Deeper loops, longer sessions and more craft in every system. The games grew, and so did we.
The Cozy Board Game Shop: Tidy Up brings our craft to PC and Mac, with all the care a cozy game deserves.
What we believe
Three ideas we keep coming back to, whatever we're making.
We make the games we would want to play ourselves. If something doesn't feel right to us yet, it isn't finished.
We chase ideas that feel new, then sweat the small stuff until they feel right. Sound, animation, timing and comfort options are where a game becomes a place you want to return to.
Community is at our core. We read every review, message and bug report, and we build with our players, not just for them. Your feedback shapes what we make next.
How we work
We're a small team that works side by side. Artists, designers and programmers share the same table, and every idea gets heard.
Our mobile years made us quick on our feet. We turn ideas into something playable early, try them as a team and build on the ones that work.
Animation, sound and the way every action feels take time to get right, so we plan for them from the start, not at the end.
From Istanbul to the world. Our debut ships in twelve languages with full audio, because cozy should feel like home wherever you are.
Our home
Our studio is in Istanbul, a city where two continents meet, every street has a story and something is always happening. That energy finds its way into everything we make.

Our first PC game: thousands of board games, one cozy shop and a whole lot of tidying to do.